|
Glossary
Core Skills
Castrol Index begins by classifying every player as a Batsman, Bowler or an All Rounder.
Batting and Bowling are considered core skill areas in calculating a player’s Castrol Index. For an All Rounder, both Batting and Bowling are considered Core Skills. Batting is considered as the Core Skill for a Wicket-Keeper.
Non-Core Skills
Fielding and Wicket-Keeping are considered Non-Core Skills in calculating a player’s Castrol Index. Bowling for a Batsman, and Batting for a Bowler, is also considered a Non-Core Skill.
Non-Core Skills come into play while calculating a player’s Bonus or Penalty Points.
Base Points
Base Points are awarded for the level of performance of a player in the Core Skill(s) area. (See Core Skills above) A batsman’s Base Point is the player’s Batting Momentum and a bowler’s Base Point is the player’s Bowling Efficiency.
An All-Rounder’s Base Points is the sum of the player’s Batting Momentum and Bowling Efficiency.
Par
Par is an average level of performance in each of Batting and Bowling skill areas, based on past year’s performance by all players in the skill area. Par for Batting is the average Batting Momentum for all players over the past year. Par for Bowling is the average Bowling Efficiency for all players over the past year.
Bonus Points
Bonus Points can be earned by a player in a match only for an above Par performance in a Non-Core Skill area. (See “Par” above) An All-Rounder can earn Bonus Points only for Fielding.
For instance, a Batsman can potentially earn Bonus Points for an above Par performance in Bowling and in Fielding or Wicket-Keeping. Similarly, a Bowler can potentially earn Bonus Points for an above Par performance in Batting and in Fielding.
Dead-Zone
Dead Zone is a small range of scores for the Bowling Efficiency of a player defined as a Batsman, and for the Batting Momentum of a player defined as a Bowler, where the player does not accrue any Penalty Points.
Penalty Points
Penalty Points can be earned by a player in a match when performance in a Non-Core Skill area falls below the Dead-Zone. An All-Rounder can be awarded Penalty Points only for Fielding.
For instance, a Batsman can potentially be awarded Penalty Points in a match for a performance in Bowling and in Fielding or Wicket-Keeping that is much below Par. Similarly, a Bowler can potentially be awarded Penalty Points in a match for a performance in Batting and in Fielding that is much below Par.
Batting Momentum
Batting Momentum is a function of runs scored & the rate at which those runs are scored. Batting Momentum is used in calculating Castrol Index for players as well as for teams.
Bowling Efficiency
Bowling Efficiency is a function of wickets taken & the economy rate. Bowling Efficiency is used in calculating Castrol Index for players as well as for teams.
Quick Start Batting
This is one of the metrics used to calculate a team’s Castrol Index. It is a measure of how a team successfully leverages partnerships to score rapidly in the early overs of an innings. For the T20 format it is measured over the first six overs of an innings and for ODI, it is measured over the first ten overs of an innings.
Quick Start Bowling
This is one of the metrics used to calculate a team’s Castrol Index. It is a measure of how a team successfully breaks partnerships to restrict run scoring by its opposition in the early overs of an innings. For the T20 format it is measured over the first six overs of an innings and for ODI, it is measured over the first ten overs of an innings.
Extreme Performance Batting
This is one of the metrics used to calculate a team’s Castrol Index. It is a measure of how a team successfully leverages partnerships to score rapidly in the final overs of an innings. For the T20 format it is measured over the last five overs of an innings and for ODI, it is measured over the last ten overs of an innings. In case of ODIs, this measure does not factor in PowerPlay overs, if they are played out in the last ten overs of an innings.
Extreme Performance Bowling
This is one of the metrics used to calculate a team’s Castrol Index. It is a measure of how a team successfully breaks partnerships to restrict run scoring by its opposition in the final overs of an innings. For the T20 format it is measured over the last five overs of an innings and for ODI, it is measured over the last ten overs of an innings. In case of ODIs, this measure does not factor in performance during PowerPlay overs, if they are played out in the last ten overs of an innings.
Extreme Pressure Performance (EPP)
This is one of the metrics used to calculate a team’s Castrol Index. For teams that win the match in the last over of the second innings, their ability to put in an Extreme Pressure Performance earns them bonus points for their team Castrol Index. In the same way, penalty points of equal magnitude are awarded to the Castrol Index of the losing team in that match.
Crease Appearance
A Crease Appearance for a bowler is defined as an occasion when the player gets an opportunity to bowl at least three balls in a match. Crease appearance by a batsman is defined as an occasion when the player gets an opportunity to face at least three balls in a match. But, if a batsman gets “out” before facing three balls in a match, it is counted as a Crease Appearance.
If a player does not get the opportunity to make a Crease Appearance in a match for a particular skill area, then that performance does not count towards calculation of the players Castrol Index.
Strike Rate
Strike rate is the number of runs scored per 100 balls faced.
It is (Runs scored / Balls Faced)*100
OR It is the rate of scoring runs ; expressed per 100 balls faced by the batsman Scoring Shots Percentage
It is the number of scoring shots to the total number of balls faced by the batsman
A shot is classified as a scoring shot when more than a run is scored of it
Scoring Shot Percentage = (No of Scoring shots / No of balls faced )*100 Boundary Shot percentage
It is the total number of boundaries & sixes hit to the total number of balls faced by the batsman
Boundary Shot Percentage =[ (Number of boundaries hit + Number of sixes hit ) *100/ Number of balls faced ] Eg : Player A scored 14 runs in 5 balls ( fours = 2 ; sixes = 1 ; ) Boundary percentage = (2+1)*100/5 = 60% Extra’s Percentage
It is the number of extras bowled to the total number of balls bowled by the bowler
Extra’s Percentage = (Number of no balls + Number of Wides)*100/ (Total number of balls bowled) Boundary Balls percentage
It is the number of sixes & boundaries hit to the total number of balls bowled by the bowler
Boundary Ball percentage =(Number of boundaries hit + no of sixes hit)*100 / total number of balls bowled Catch Conversion percentage
It represents the number of successful catches taken by a fielder to the total number of catching opportunities that were available to him.
Catch Conversion percentage = [Catches taken*100 / (Catches taken + catches dropped)] Run Out Conversion Percentage
It represents the number of successful runouts made by a fielder to the total number of runout opportunities that were available to him.
Run Out Conversion Percentage = [Runouts made / (runouts made + runouts missed )] Stumping Conversion Percentage
It represents the number of successful stumpings made by a wicket keeper to the total number of stumping opportunities that were available to him.
Stumping conversion% = [Stumpings made *100/ (stumpings made + stumpings missed )] PowerPlay 3 Performance
This is one of the metrics used to calculate a team’s Castrol Index. It is the performance of a team when Batting in the Batting PowerPlay overs of the match. It is a function of runs scored & wickets conceded by the team during these overs.and also It is the performance of a team when Bowling in the Batting PowerPlay overs of the match. It is a function of runs conceded & wickets taken by the team during these overs.
PowerPlay 2 Performance
This is one of the metrics used to calculate a team’s Castrol Index. It is the performance of a team when Batting in the Bowling PowerPlay overs of the match. It is a function of runs scored & wickets conceded by the team during these overs and also It is the performance of a team when Bowling in the Bowling PowerPlay overs of the match. It is a function of runs conceded & wickets taken by the team during these overs.
|




